10am-5pm EST
Max seats: 10
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Design, prototype, and gather feedback all in one place with Figma. Stay in one tool for your design, prototyping and communication. Fast and powerful, Figma has the tools you need to get your work done.

This class introduces the student to the fundamentals of Figma with an emphasis on best practices and current standards. Students will learn how to use the latest features of Figma.


A fast internet connection. Knowledge of your operating system and basic computer navigation is required for all classes. We also recommend that you have the software installed on your system before starting the class. You can purchase the software or obtain a trial version of it from Here.

What you'll Learn

Project Based Hands-On Lesson. Students will recreate a project from scratch with guidance from instructor.

  1. Getting Started
  2. Editor Basics
  3. Properties Panel
  4. Drawing
  5. Text
  6. Keyboard Shortcuts
  7. Import
  8. Version History
  9. Prototyping
  10. Live Device Preview

This outline does not guarantee that all the topics listed will be covered in the time allowed. The amount of material covered is based on the skill level of the student audience. We may change or alter course topics to best suit the classroom situation.

If for some reason you are unable to attend a class after registering, please contact us as soon as possible to reschedule at a later date.



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